﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MainMenu : MonoBehaviour {

    public void PlayGame() {

        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);

    }


    public void QuiteGame() {
        Application.Quit();
    }
}
